Shipping today.
The 16-screen pipeline, 75 researched scene positions, 72 Claude MCP tools and the video editor — in private preview, used daily in a real production.
In development Private preview, built in production for Valley Awakening — early-access requests are open.
Request accessSprite Studio is in private preview in the v1.6 series and used daily in a real production. Everything below is labelled by status instead of promises.
Each item is marked Now, Next or Later, so you can tell what runs today from what is still being built.
The 16-screen pipeline, 75 researched scene positions, 72 Claude MCP tools and the video editor — in private preview, used daily in a real production.
A character LoRA trainer that learns from approved images, and cleaner video loops with longer crossfades and frame trimming.
2D game pipelines and 2.5D scene tooling — directions we are exploring as the tool grows past one production.
Four real releases from the v1.6 series, newest first.
Fixing a face unloads the rented GPU's models when it finishes, so the next video starts clean instead of washed out.
Every screen is now exposed to Claude over MCP — poses, detailer, fix a part, studio shots, CG backgrounds, videos and more — all under one spend guard.
Regional prompting, per-character LoRAs and a per-character face fix, so one scene can hold two characters cleanly.
Drop in a clip you made in another tool and it inherits the whole card: edit, fix details, fix face, enhance and export.
Pick approved images, auto-caption them and train an identity LoRA on your own GPU, then attach it to the character automatically.
Longer crossfades and frame trimming to push Wan's loop seams closer to invisible.
Three habits keep this page honest, and they are not up for negotiation.
Every change lands in the development log, so this page follows the app instead of a plan deck.
163 backend tests and a pixel golden test guard the pipeline before a build is promoted.
Features are added when the real game needs them, not because a competitor shipped them.
Tell us what you are building and we will get back to you about the preview.